Answer by ExactAkatsuki
Not sure what you're coding in but here's a basic box that I use: // Draws a box of the size of the screen. function OnGUI() { GUI.Box(Rect(0,0,Screen.width,Screen.height),"This is a title"); } Yeah I...
View ArticleAnswer by ExactAkatsuki
Your best bet would be to: 1.) Make a variable 2.) Set variables to say when that variable occurs 3.) Make the variable usage -=1 every time you press it.
View ArticleAnswer by ExactAkatsuki
Nothing? No one knows? And by frequency I don't mean pitch, I mean by how much it is used (ie: Windows uses the bars to identify that your microphone is connected and capturing sound.)
View ArticleAnswer by ExactAkatsuki
Actually, I got kind of impatient and didn't want to wait any longer so I took what I already know and made this script. #pragma strict public var ATBB = false;; public var B = false; function Start ()...
View ArticleAnswer by ExactAkatsuki
function Input.GetMouseButtonDown(0)) } play.Animation("AnimationName"); } Worked for me. (Or something similar, mess around with it if it doesn't, I'm doing this off memory.
View ArticleAnswer by ExactAkatsuki
(X,Y,Z)? if(Input.GetAxiz("Mouse Z")) { xyRot += 10*Input.GetAxis("Mouse X"); } transform.rotation = Quaternion.Euler(xRot,yRot,zRot); I really don't know, what I'm trying to say is mess around with...
View ArticleAnswer by ExactAkatsuki
I am not sure if this is going to be any help as you already might know, but of course you're going to have to use a LOT of variables. As in: var mage : float var warrior : float function Update() if...
View ArticleAnswer by ExactAkatsuki
Or you can just type: animation.stop("NAMEOFANIMATION"); I'm pretty sure that'll work; but you will have to do: animation.stop("ANIMATION1"); animation.stop("ANIMATION2");
View ArticleAnswer by ExactAkatsuki
Whoa whoa whoa, misread I thought we were talking about the player... In any case you would use the Animator Component and Move Towards Component...
View ArticleAnswer by ExactAkatsuki
My assumption: Even though I don't know much JavaScript, though it is all I use, is to set variables for every picture (Or even just 0 and 1 ("Oh, if is 1 then show picture, else don't show."))...
View ArticleAnswer by ExactAkatsuki
+MartinTV +zharik86 I thank both of you for an answer, sorry for late response, shortly after asking this question my internet was cut off due to high winds (Arizonians don't prepare for high winds :)...
View ArticleAnswer by ExactAkatsuki
Not sure what you're coding in but here's a basic box that I use: // Draws a box of the size of the screen. function OnGUI() { GUI.Box(Rect(0,0,Screen.width,Screen.height),"This is a title"); } Yeah I...
View ArticleAnswer by ExactAkatsuki
Your best bet would be to: 1.) Make a variable 2.) Set variables to say when that variable occurs 3.) Make the variable usage -=1 every time you press it.
View ArticleAnswer by ExactAkatsuki
Nothing? No one knows? And by frequency I don't mean pitch, I mean by how much it is used (ie: Windows uses the bars to identify that your microphone is connected and capturing sound.)
View ArticleAnswer by ExactAkatsuki
Actually, I got kind of impatient and didn't want to wait any longer so I took what I already know and made this script. #pragma strict public var ATBB = false;; public var B = false; function Start ()...
View Article